Product Experience
I lead streaming discovery and shape the experience through playback.
At Sling TV / DISH Network, I lead product design for the Live Guide and contribute to player experiences across TV, web, tablet, and mobile. I turn viewer research into browse and playback interactions, from category models and remote focus to control hierarchy, motion, and clear product states.
At a glance
Streaming decisions shaped by viewer needs, product goals, and platform behavior.
Selected work
From live discovery to the viewing experience.
See how I led Guide discovery and contributed to playback design across platform constraints.

Launched across TV, browser, tablet, and mobile in Q3 2026
Live Guide
A cross-platform live discovery experience that helps viewers scan, filter, and move through a dense TV catalog.
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Associated with +33% Total Minutes Watched and +175% sessions
Sling Video Player Redesign
A cross-platform player redesign focused on clearer controls, adaptive layouts, and smoother browse-to-play continuity.
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Functional motion standards for product clarity and implementation consistency
Motion Systems - Interaction Standards for Product Clarity
Motion standards for focus, feedback, hierarchy, state change, and cross-platform interaction behavior.
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13 teams, 5 platforms, 2 brands, and approximately 20.2K weekly component inserts
Dark Matter: Design-System Infrastructure at Scale
Building a shared design foundation across brands, platforms, teams, and production codebases.
View case studyHow I work
Craft with an operating model behind it.
Make complex choices understandable without sanding away necessary capability.
Design the journey as a system of states, not a collection of isolated screens.
Balance customer evidence, business goals, and platform constraints in the final decision.
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